Business Career Tutorial Walkthrough Mission 2 of 10

Posted by admin on 10th September 2009 in Business Walkthrough

Balancing the Books (2 of 10)

 

  Objective: 1) Remove pirates from the area
    2) Salvage wreck of Interest to my agent
    3) Recovery of lost item and return
  Given: ‘Civilian Salvager’ module
  Reward: New Ship ‘Tormentor’
  Bonus:  113,000 ISK

 

Mission Log: Lady D’Mentia (that’s me), Capt. This is a simple recovery mission in another system. I set that auto pilot up for the round trip as soon as saw the orders. Made sure I Installed the Salvager, which I was given for this mission. Undocked and hit the auto pilot. After going through the Jumpgate I warped to the location I was given. I removed the rat that was there and looted his wreck. Then turned my attention to the wreck I came for. Once in range (5000m) I targeted it and activated the salvager. A few passes later I finally got the jet can open and could recover the item. That completed the mission, I hit the autopilot again. After going through the jumpgate, I simply warped back to station and checked in with the agent and collect my reward and bonus and he took the item.

- End Log -

 

  • Salvaging is different than looting and can bring in a bit of extra cash. Salvaging is getting spare or damaged parts from the ship not modules or cargo. These parts are used for making other parts for your ship called rigs. Some ships are easier to salvage than others so if you want to do this you will need to train “Survey” to level 3, and then “Salvaging” to level 1 for most of the smaller ships, the higher the level the better chance you have to get something and the bigger ships you can salvage.
  • The Civilian Salvager will only work for this mission. Do not count on it working on anything other than a tutorial ship.
  • “Your attempt at salvaging failed this time” or something like that. Failure does not mean you cannot do it, just that it will take more time. Just let the module run until you succeed and then open the can (in this case) or if you salvage anything of value it will appear in your cargo hold (if there is room). If you cannot do it the message will be more like you do not have the skills, or that it is too difficult for you.
  • Jury rigging or rigs give bonuses to your ship in certain area, but can have some drawbacks. Rigs become a permanent part of your ship and cannot be removed without the rig being destroyed. Rigs also require skill training.
  • If you had the tutorial open, or go to the tutorial on salvaging, you will receive “Social” and “Diplomacy” skill books.
  • There are sections of space where you cannot warp directly to. These are called Deaspace. To get to these Deadspace areas you will use an acceleration gate. Most of your missions and adventures will be through these. They can limit the size of ships that can pass through. They can also be locked until you finish something or have a key. To use an Acceleration gate is just like using a jumpgate. Get within 2500 m of the gate, select it, and then hit the jump icon above the overview. You will be thrown to the next location, sometimes called rooms or pockets. There can be several rooms or pockets to mission. Acceleration gates also make good meeting places when in a fleet (later on that).
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