Posts Tagged ‘EVE Online’

‘X’ Bookmarks the Spot

Posted by admin on 19th October 2009 in Game Mechanics

Being able to save a location so that you can revisit again later is called Bookmarking (bm). Bookmarks are markers that you put in your ships computer (and will move with you from ship to ship) and will allow you to warp right to a location (within 2000m +/-). This will come in handy early on. If you have tried to warp to an asteroid belt in rookie space and seen that the warp in point is over 100km away from the nearest rock, this is a perfect use of bookmarking.

Bookmarking allows you to go back to a mission site after you have completed the mission. This allows you to clean up the wrecks or to reclaim your loot (salvage). It also allows you to make safe spots in a system or to create different warp in points to gates and stations. These can be helpful in hostile systems.

Bookmarks can also be shared or traded with other players. You can create folder to sort your Bookmarks or leave them in the root directory and sort them by system, constellation or region.

So let’s get started making your own list of favorite sites. First we are going to look at where they are stored and how to edit them. Then I will walk you through creating a few to show you how and then how to use them to your best advantage.

Where to Find Your Bookmarks:

Bookmarks are stored / accessed through the ‘People & Place’ panel located in you NeoCom (icons on the left, the second one down). Click this to open the window and select the ‘Places’ tab. I like to sort my bookmarks by solar systems, so click the table header ‘SOL’ until you have an arrow pointing up. This has now sorted your bookmarks in alphabetical order based on solar systems. Those bookmarks that are in your current system should be highlighted in green. If you select a bookmark (if you have one already) you can right click on it and edit the name, delete it, show information, set destination / waypoint, have the star/system map come up and show you its location or even mark the system to be avoided by the autopilot.

There are a few ways to create a bookmark. The first is by locating an object in space or on your overview and right clicking, then select ‘Bookmark Location’. I should point out that you do have to be within a certain range of some objects and not all objects can be bookmarked. If you can bookmark the target, you will get a window pop up. This window will allow you to label the bookmark. I will point out at this time that your bookmarks will be displayed alphanumerically (with numbers being at the top, and that 10 will show before 2, i.e. 1, 10, 2, 3, 4 …) when you use the menu in space or the navigation triangle next to the system name in the upper left, so if you want things to show in a certain order be careful how you label your bookmarks. You can of course change them later (see above).

There are a couple of reasons to use bookmarks. Recovering loot from a mission, making a short cut to an asteroid, warping to a secure can, a safe spot in the system, or even saving anomalies found during probing. Below is a list of ideas and why you may need them and even a few abbreviations to help in naming them.

Recovering Loot:

You took a mission from and agent, and you have a lot of wrecks and cargo containers but the time for the mission bonus is running out and you don’t have time to do all the salvage or you did not bring a ship with enough cargo space or with a salvager. Bookmark a wreck or can (you will need to do this for each room or area that you warped to because you will not have the acceleration gates).  Note: the wrecks, like jet cans, will disappear after about an hour but your bookmark will remain.

Warping to Your Target:

You want to do some mining but the warp in point to a belt is 100km (or in other systems about 20km +/-) away from the nearest rock of Veldspar (or whatever ore). This can be a real pain if you need to do several trips and you’re using a very, very slow ship. Simply find a rock on your over view in the area you want to be, bookmark it (I like to use the belt ID i.e. Belt VI-01, or Veldspar VI-01, …), then warp out to a planet or station, then right click in space, open the menu and find your bookmark and select “warp to”. Presto, you’re right on target (well 2000m +/-). This also works with Secure cans that you have anchored (again I like to use the Belt ID to help out, and remember you cannot anchor a secure can in high sec space above 0.7)).

Making A Safe Spot:

Sometimes you need a spot to repair, reload you weapons, gather your thoughts, or just plain hide from others. Now anyone looking in Local chat will know you’re in the system, but they may not be able to find you. This takes a bit of planning ahead but is relatively easy to do. First open the ‘Places’ tab in the ‘People & Places’ window. From a starting location in system (gate, station, planet …) warp to another location. While in warp hit the ‘Add Bookmark’ button and label this Safe spot 1. Once you are out of warp, select another location to warp to (making sure it is not along the same line as the first location) and repeat label it safe spot 2. Now warp to safe spot 1. Once there warp to safe spot 2 and again while in warp ‘Add Bookmark’ and label safe spot 3. Make sure that this 3rd spot is not along the lines of any object or within sight of one. You can repeat this as many times as you like, generating a series of safe spots. This is sometimes a good idea if you know you are being hunted (or will be). A good prober can find you in less than 30 seconds but not if you keep moving from spot to spot.

Copy and Share:

To copy a bookmark, you need to be docked in a station. Open the ‘Places’ tab in ‘People & Places’, hold down Shift, click drag the bookmark to your hangar, NOT TO YOUR SHIPS CARGO HOLD (this will make you a copy of the bookmark but will also remove it from your list). You can select a maximum of five bookmarks to be copied at one time but just repeat the operation if you need to more copies.

To install a copy of a bookmark, be docked in a station, open the ‘Places’ tab in ‘People & Places’ drag the bookmark from your hangar and drop bookmarks on top of the ‘Places’ tab itself. This will place the bookmark in the rook directory, then just drag and drop into a folder if you wish. Dropping a bookmark on top of another bookmark has no effect.

How-To-Use a Bookmark:

Now That you have all these bookmarks how do you use them? Simply right click in space or use the navigation triangle next to the system name in the upper left hand corner of your screen. Then hover over the bookmark you want in the ‘My Places:’ of the menu and select ‘warp to location’. You can now warp to within 2000m of a asteroid location in a belt, a wreck, a jet can whatever you bookmarked and save a bunch of travel time. You can even warp your favorite station over and over again, or to a nice little hide away to reload or just to gather your thoughts.

I hope you found this information helpful and remember if you have any questions be sure to ask. Subscribe to this site for notice of future post and until next time, Fly Safe

Reggi Mental

Call My Agent

Posted by admin on 19th September 2009 in Game Mechanics

After you finish doing the tutorial career agents you may be uncertain where to go next. Well you have the option at this point to go anywhere you want. If you want to mine you can go find a nice system and start mining ore for sale or to process and sell or to start manufacturing items. Just remember that in systems with 0.8 security or less you will encounter NPC pirates (or rats as they are called) in the belts, so do no mine away from keyboard (afk). Also you must always be on guard for player pirates (or prats as I like to call them). And in Space below 0.4 security these prats can attack you without intervention of CONCORD.

You can find a corporation to help you out with more training or to find a purpose. Later on even start a corporation of your own. This corp could even have access to low sec space or 0.0 space. In these areas you can mine, do mission running, or go ratting and make some good ISK.

You can also go find more agents on your own to run missions. That’s what this article will be about, finding agents that you can learn from and earn ISK or even Loyalty Points (LP). Running missions will also help with your standing with that NPC Corporation and even with that Empire (Race).

There are several ways to find an agent.

  •  Random searching of regions or systems stations.
  •  Select a NPC corporation you want to work with and find what agents they have and where.
  •  Open up the map (F10) and set your ‘World Map Control Panel’ to show ‘My Available Agents’.
  •  Use outside links to find an agent.

I will cover all these methods in this article but first I want to give you some idea of what mission types are out there and what you can expect to be doing. There are several mission types which require you to perform tasks for the agent, not un-similar to the tutorial agents. All Agents have a Level and a Quality score. The lower the level the less risky, dangerous, or difficult a mission will be. The lower the quality score of the agent, the lower the reward. Your security status with that corporation will also limit who you can talk too. You could think of the tutorial Mission agents as level 0.

Here is a list of agent types and the mission you can expect from them. This information is gathered from several sources, and because these are randomized you may encounter a different percentage.

 

  Accounting: 9% Kill, 91% Courier
  Administration: 50% Kill, 50% Courier
  Advisory: 34% Kill, 66% Courier
  Archives: 5% Kill, 90% Courier, 5% Trade
  Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
  Command: 97% Kill, 3% Courier
  Distribution: 5% Kill, 95% Courier
  Financial: 30% Kill, 70% Courier
  Intelligence: 85% Kill, 15% Courier
  Internal Security: 95% Kill, 5% Courier
  Legal: 50% Kill, 50% Courier
  Manufacturing: 5% Kill, 95% Courier
  Marketing: 5% Kill, 95% Courier
  Mining: 5% Kill, 85% Courier, 10% Mining (II)
  Personnel: 50% Kill, 50% Courier
  Production: 5% Kill, 95% Courier
  Public Relations: 34% Kill, 66% Courier
  R&D: 0% Kill, 50% Courier(S), 50% Trade
  Security: 90% Kill, 5% Courier, 5%Trade
  Storage: 5% Kill, 95% Courier(L)
  Surveillance: 95% Kill, 5% Courier

 

  • Kill Missions: require you to fly to a location and destroy ships found there. These can be located in deadspace pockets (a.k.a. ‘dungeons’) where you warp to an acceleration gate prior to engaging and those where you warp directly to a particular engagement.
  • Courier missions: This is moving goods from one station to another. These goods may be market items or special packages from the agent. (L) Large Shipment: May need to make multiple deliveries or use an industrial transport ship and/or long trips. (S) Small Shipment: May be able to fit into the hold of a frigate and/or short trips.
  • Trade missions: These require you to provide the agent with the goods requested. You may need to be purchased (or produced) these items and delivered to the destination station. The reward and bonus I believe will cover the cost in most cases.
  • Mining missions: This is where you deliver a specified amount of minerals or ore to a certain location. You can either mine and/or reprocessed what’s needed or buy on the open market.
  • R&D missions: This mission delivers a fixed amount of Research Points (RP) throughout the day for a certain research field. You will receive these points until you quit. Bonus points, usually equaling to one day RP, are rewarded by doing mining or courier missions. These bonus missions are offered once a day and you will receive notice of it through your ‘EVE-Mail’. These points are used to purchase Datacores from the agent. Datacores are used for Invention or Tech II blueprints. There are no kill missions in this field.

 

Ok, let’s go find an Agent. The first way I mentioned to find an agent was to randomly search systems and stations. Well yea you could do that but it is not always the best way to find what you are looking for. You may find a agent there in field you want, but they may not be the right level for you. you could find one that is of your level but maybe they’re not in the field you want.  You want to be a miner not a fighter and they are not what want. But then again you may get lucky or you have not decided what you want to do and any agent that will talk to you will work for now.

Let’s say you want to work with a certain NPC corporation, maybe one you have dealt with before or one you want to boost your standing in. Do a ‘show info’ on that corp and look for an tab labeled ‘Agents’. This will give you a list of the fields that they have agents for. Then select a field and you will get a list of agents. This list will should be broken up into two areas, ‘Available to You’ and ‘Not Available to You’. Note if your standing is to low or to high you may only get one set of these list. Now once you find an agent, right click to ‘Show Info’, look under ‘Agent Info’ tab and look at their location and do a right click ‘show info’, just to make sure that it’s a safe system. If all these check out just right click to set destination and off you go.

The next method will find all the agents that will talk to you. You will still need to do some hunting to find the one in the field you want, but you can do this while docked in one station. Open you map (F10). In the control panel window select ‘Star Map’ tab. Select the ‘Color Stars By’ tab. Now look down the list for ‘My Information’ and open it by clicking on it. In this list you will find ‘My available agents’ select that and wait for your screen to refresh. You will now see a ton (hopefully) of green dots of various sizes. The larger the green dot the more agents in that system that will talk to you. Hovering your mouse over a do will open a small window listing the System, the station(s), the agent(s) their area, level and quality score. Be sure to pay attention to the system name and security level in the top line; don’t want you going to an agent in low sec space, unless you want too. Once you find a system you like, right click to set destination.

Now for the easiest way I know to find an agent. This requires knowing a few things, and having a out of game browser. Open up a browser window (or click the link) and go to www.eve-agents.com. This site has done a lot of work for you. If you are looking for a certain Region, Faction, or a research agent of a certain type or level, this will save you a lot of time. Just enter in the criteria and let it find you an agent. Read the details and again be sure you choose a safe enough system for yourself.

I should note that not all Factions, or Regions have all the different agent types, so don’t be surprised if you can’t find one right away, just look in other regions or even other corporations. Also some missions are in parts (again like the tutorial missions). Also some missions may require you to go to or through low security space. If you feel that you need to reject a mission, do not do this more than once every four hours as this will hurt your standing with that agent and his corp.

Working with agents you will improve your standing with that agent and his corp. After 16 missions of the same level with agents of the same Faction you will be offered a ‘Storyline Mission’ with another agent. This mission will improve your standing with that faction. These missions can be all over the range of mission types. On the other hand your standing takes a hit with some factions if you destroy one of their ships, even if that is done as part of the mission you’re on. Rising your standing in one faction can hurt your standing in another faction. Luckily this is not done at the same scale so you can run several missions for one faction, then move to another factions controlled space and run missions with them for a while to try and maintain a bit of balance. If you’re standing with a faction should drop to low you may not be permitted to enter their space. A possible fix for this is to train some of the ‘Social skills’. Training some of these skills will also raise your standing with agents and even improve your rewards. Below is a small list of the social skills and ones I would recommend starting with.

 

Social Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.
Connections Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.
Diplomacy Skill at interacting with hostile Agents. 0.4 Bonus per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections
Negotiation Skill at agent negotiation. Improves agent effective quality. 5% additional pay per skill level for agent missions.
Fast Talk Skill at interacting with Concord. 5% Bonus to effective security rating increase.

 

There are more skills in this area but you can do those as you see fit. These should allow you to get the best out of your agent(s) with the smallest amount of investment.

I hope you found this helpful and be sure to subscribe to be notified of future post and leave comments to let me know what else you would like to see or any questions you might have.

Until next time Fly safe

Reggi Mental